#include <SFML\Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(50.f);
shape.setFillColor(sf::Color::Color(255,255,244,250));
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}
c'est le code que j'essaye de compiler.
Je ne suis grincheux qu'avec ceux qui le méritent ;)