In file included from /usr/include/SFML/Window.hpp:34:0,
from /usr/include/SFML/Graphics.hpp:32,
from Display.hpp:14,
from display.cpp:14:
/usr/include/SFML/Window/Event.hpp:55:9: error: expected identifier before numeric constant
/usr/include/SFML/Window/Event.hpp:55:9: error: expected ‘}’ before numeric constant
/usr/include/SFML/Window/Event.hpp:55:9: error: expected unqualified-id before numeric constant
/usr/include/SFML/Window/Event.hpp:206:9: error: ‘Key’ does not name a type
/usr/include/SFML/Window/Event.hpp:217:9: error: ‘Uint32’ does not name a type
/usr/include/SFML/Window/Event.hpp:318:1: error: expected declaration before ‘}’ token
make: *** [display.o] Error 1
Je suis passé de la 2.0 à la 1.6???
#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include "Display.hpp"Je retrouve l'erreur !
#ifndef DISPLAY_HPP_
#define DISPLAY_HPP_
#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#endif
#include <cstdlib>
#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
using namespace sf;
int main()
{
RenderWindow app(VideoMode(800, 600, 32), "Ma premiere fenetre SFML ! ");
// Boucle principale
while (app.IsOpened())
{
Event event;
while (app.GetEvent(event))
{
if (event.Type == Event::Closed)
app.Close();
}
// Remplissage de l'écran (couleur noire par défaut)
app.Clear();
// Affichage de la fenêtre à l'écran
app.Display();
}
return EXIT_SUCCESS;
}
#include <iostream>
#include <iomanip>
#include "demographie.hpp"
#include "Display.hpp"
#include <iostream>
#include <iomanip>
#include "Display.hpp"
#include "demographie.hpp"