Documentation de SFML 1.6

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Font.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_FONT_HPP
26 #define SFML_FONT_HPP
27 
29 // Headers
31 #include <SFML/System/Resource.hpp>
32 #include <SFML/System/Vector2.hpp>
33 #include <SFML/System/Unicode.hpp>
34 #include <SFML/Graphics/Glyph.hpp>
35 #include <SFML/Graphics/Image.hpp>
36 #include <SFML/Graphics/Rect.hpp>
37 #include <map>
38 #include <string>
39 
40 
41 namespace sf
42 {
43 class String;
44 
45 namespace priv
46 {
47 class FontLoader;
48 }
54 class SFML_API Font : public Resource<Font>
55 {
56 public :
57 
62  Font();
63 
74  bool LoadFromFile(const std::string& Filename, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset);
75 
87  bool LoadFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset);
88 
96  unsigned int GetCharacterSize() const;
97 
107  const Glyph& GetGlyph(Uint32 CodePoint) const;
108 
115  const Image& GetImage() const;
116 
123  static const Font& GetDefaultFont();
124 
125 private :
126 
127  friend class priv::FontLoader;
128 
130  // Static member data
132  static Uint32 ourDefaultCharset[];
133 
135  // Member data
137  Image myTexture;
138  unsigned int myCharSize;
139  std::map<Uint32, Glyph> myGlyphs;
140 };
141 
142 } // namespace sf
143 
144 
145 #endif // SFML_FONT_HPP