Documentation de SFML 1.6

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Win32/SocketHelper.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_SOCKETHELPERWIN32_HPP
26 #define SFML_SOCKETHELPERWIN32_HPP
27 
29 // Headers
31 #include <winsock2.h>
32 
33 
34 namespace sf
35 {
41 class SFML_API SocketHelper
42 {
43 public :
44 
46  // Define some socket types
48  typedef SOCKET SocketType;
49  typedef int LengthType;
50 
57  static SocketType InvalidSocket();
58 
67  static bool Close(SocketType Socket);
68 
76  static void SetBlocking(SocketType Socket, bool Block);
77 
84  static Socket::Status GetErrorStatus();
85 };
86 
87 } // namespace sf
88 
89 
90 #endif // SFML_SOCKETHELPERWIN32_HPP