Documentation de SFML 2.2

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Context.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_CONTEXT_HPP
26 #define SFML_CONTEXT_HPP
27 
29 // Headers
31 #include <SFML/Window/Export.hpp>
32 #include <SFML/Window/GlResource.hpp>
33 #include <SFML/Window/ContextSettings.hpp>
34 #include <SFML/System/NonCopyable.hpp>
35 
36 
37 namespace sf
38 {
39 namespace priv
40 {
41  class GlContext;
42 }
43 
48 class SFML_WINDOW_API Context : GlResource, NonCopyable
49 {
50 public:
51 
58  Context();
59 
66  ~Context();
67 
76  bool setActive(bool active);
77 
78 public:
79 
91  Context(const ContextSettings& settings, unsigned int width, unsigned int height);
92 
93 private:
94 
96  // Member data
98  priv::GlContext* m_context;
99 };
100 
101 } // namespace sf
102 
103 
104 #endif // SFML_CONTEXT_HPP
105 
Class holding a valid drawing context.
Definition: Context.hpp:48
Definition: Listener.hpp:35
Base class for classes that require an OpenGL context.
Definition: GlResource.hpp:40
Utility class that makes any derived class non-copyable.
Definition: NonCopyable.hpp:41
Structure defining the settings of the OpenGL context attached to a window.